Dishonored: Story DLC’s

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Developer: Arkane Studios
Publisher: Bethesda Softworks
Played Using: Mouse and Keyboard
Approximate game length: 4 hours

DLC is a strange thing to review, like with reviewing sequels it’s hard to not just repeat what you said about the previous part of the franchise. DLC however is, usually, even harder to do because at least with a sequel they’ll normally be some kind of mechanical change to speak of. With most DLC… not so much, it’s just more of the same. I’m going with my old rule of not reviewing DLC that doesn’t add anything to the story, so The Dunwall City Trails and its ilk will not be making an appearance.

Lastly this review will contain some minor spoilers for the base Dishonored game. You have been warned.

Dishonored: The Knife of Dunwall DLC

Rrp: £3.99 (Steam and Humblebundle)
Released: 13th August 2013
Available on: Steam and Humblebundle

To my mind there is only two reasons you would want to purchase this pair of DLCs. The first being that you’re a fan of the world building and lore that was put into the base game. The second is that you wanted more time being a badass assassin. I have to say that in both regards this two DLCs surpassed expectations.

For the duration of both DLCs you play as Daud, the man who assassinated the Empress and kidnapped her daughter. It seems that the murder of the Empress hasn’t sat well with him and after a visit from The Outsider he’s told that he should look into ‘Delilah’.
Both of these DLCs occur during the events of Dishonored’s base campaign.

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In order to get the full story you have to buy both DLCs as The Bridgmore Witches picks up from where The Knife of Dunwall leaves off. Once you start the second DLC all your upgrades, powers and chaos levels are carried over from the previous DLC.

So beyond the story and character change what’s actually different? Well a few things, the first being that instead of having a hub location to upgrade your equipment Daud gets to purchase items that he may require before the start of each mission. He also gets to spend money on ‘favors’ which will allow him to access things or cause events to occur that usually wouldn’t.

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For the most part Daud’s powers are the same as Corvos but here are  a few notable differences. Daud can summon assassin’s to help him on missions and his blink ability also stops time as long as he doesn’t move.He also has a positive passive ability that increases your summoned assassin’s capabilities, being that’s it’s a passive ability it costs no mana to use.

Honestly, I think that these two DLCs are a must have for anyone who liked the base game. While not necessary for understanding some of the events of the sequel (Dishonored 2) it really does help.

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