
Developer: Comcept, Inti Creates
Publisher: Deep Silver
Rrp: £15.99 (Steam)
Released: 23rd June 2016
Available on: Steam
Played Using: An Xbox 360 Control Pad
Approximate game length: 5 hours
You may be wondering what this game has to do with the Christmas season, the answer though is very simple. The game is themed around the idea of disappointment. We’ve all had gifts that… haven’t lived up to expectations (putting it mildly) at some point or another.
Just to clarify when I started playing this game I had no intention of adding it to my Christmas games, but… well my experience with it forced my hand.
Mighty Number 9 has been much maligned by the gaming press, pundits and quite a fair number of the public. I can’t pretend that I hadn’t heard the rumblings before I started to play and I’m sure that all of that will have had some affect on my view of the game. However, I do try my best to keep an open mind and I’ve often found that I like or at least don’t mind many things that people despise.
Anyway, I suppose I should answer the glaring question of what the game actually is. Putting it simply its a Mega Man clone. This makes sense when you consider that the game was made by a group of veteran Mega Man developers after a very successful Kickstarter campaign raising a grand total of four million dollars.
You play as a robot called Beck, who is the ninth in a line of powerful robots. For some reason though almost all other robots in the world from the domestic right through to military have all gone berserk. As the only robot seemingly not affected its your job to save everyone!
Unfortunately things didn’t start well for me at all, when I first booted up the game it started in a windowed mode and when I tried to change the setting the game crashed. Oddly when I tried a second time the change worked without issue.
And here’s where the review ends. At least how I would normally do one. You see… this game… this game is a piece of shit. There’s no other way to say it. I tried so very hard to find redeeming qualities about this game and I constantly came back empty. I tried my hardest to give this game a fair chance, I really did. But the more I played the more I grew to dislike it. The controls feel terrible, the art style looks cheap and dated, the voice acting is flat… the list just keeps going.
It just seems so strange that a game that raised four million dollars could be so lacklustre, and that’s putting it very mildly.
Just think about this, Mighty Number 9 was kickstarted for that insane amount of money yet Shovel Knight, a game that preceded Might Number 9, only raised $31K and is by far the superior game. This leads to the question ‘what the hell happened?’. Now I’m not going to speculate, mostly because that particular mine has been thoroughly picked clean.

As I said at the start of this review the reasoning for this being in the Christmas games section is simple because of the theme of disappointment. I can’t help but feel bad for all the people who backed this game on Kickstarter. I severely doubt this game was what they wanted. If you want to relive you memories or Mega Man again perhaps try buying Shovel Knight.
If this appeals to you perhaps try;
Shovel Knight
Ducktails
Freedom Planet
